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Streamlined Reddit Reader
check it outTo better practice working with React/Next.js I created a web app to allow for a very clean Reddit view. Using Reddits public APIs I setup a way to search for specific subreddits and build a dedicated feed of only those that the user has selected.
Tech Used
- React
- Next.js
- Tailwind CSS
- ES6
The Darkest Night
check it outFor my college senior project at DeVry my class was tasked with forming teams to work together and build a videogame. To trully test our skills we decided to make this project from scratch using DirectX 11 and C++ rather than use a pre-built engine like Unity or Unreal. To help our project stand out from the rest of the class we decided to design the game around a unique controller the Leap Motion.
I was responsible for the design and implementation of the procedurally generated world. In order to keep game fresh we wanted to have a different game world every time a player booted up the game. The main challenge I ran into was keeping each genaration feeling distinct without creating unplayable levels.
Tech Used
- C++
- DirectX 11
- SVN
Project Adlez
check it outFor my mid term project at DeVry I worked together with three other classmates to produce a top down hack n' slash game inspired by similar games from our childhood.
I was the core engine developer on this project. For the type of game we wanted to create an efficient 2D game engine is what we needed. The core technologies I used to build it were C++ and DirectX 9. To save the rest of my team immense amounts of time when rendering game elements I first created a lite wrapper for DirectX. This enabled my team to focus on the logic and game play while quickly rendering elements using this engine.
Tech Used
- C++
- DirectX 9
- GIT